Harbin, China · Working worldwide

Independentengineer & builder

What I do

I turn ambitious ideas into useful software — from AI creative tools and native apps to developer infrastructure and semantic systems.

Selected work · 2025–26

Tools with a point of view.

My practice

One builder, multiple depths.

01 / PRODUCT

From fuzzy idea to shipped tool.

I shape the product, find the smallest useful system, build the interface and backend, and keep going until it works in real hands.

02 / AI

Useful AI, beyond the demo.

Training and inference workflows, multimodal generation, agent orchestration, evaluations, and the unglamorous reliability work around them.

03 / NATIVE

Software that belongs on the machine.

Focused desktop and browser experiences that respect local data, platform conventions, and the speed people expect from daily tools.

04 / SYSTEMS

Low-level when the problem calls for it.

Networking, graphics, databases, parsers, query engines, and carefully bounded abstractions in Rust, Go, Swift, TypeScript, and Odin.

05 / DELIVERY

Cloud foundations without the theatre.

Practical deployments across Cloudflare, AWS, Google Cloud, Vercel, Runpod, Alibaba Cloud, and Tencent Cloud — optimized for the actual product.

Working toolkit

I choose technology for leverage, not identity. These are the tools I reach for most often.

Languages
TypeScriptJavaScriptPythonSwiftRustGoKotlinJavaOdin
Product & web
ReactNext.jsMeteor.jsThree.jsSwiftUIChrome Extensions
AI & media
Hugging FaceDiffusersTransformersLoRA TrainingMultimodal ModelsAgent Workflows
Systems & data
WebGPUMetalQUICRDFSPARQLSemantic Reasoning

Have a difficult idea?

Let’s make it real.

I’m interested in ambitious product builds, AI-native workflows, creative technology, and infrastructure problems with real edges.

crapthings@gmail.com ↗